beginchar("L",half_big#*3/2 + wedge_len#,let_height#,0); wlenwid(1, let_height/2); wlenwid(2, let_height/2); wlenwid(3, let_height/2); rot(1) := rot(2) := rot(3) := -90; tback(0) = (0, h/2); wpnt(1) = wpnt(0); wcw(2) = wccw(1); wcw(3) = wpnt(1); wedgeset(0, 3); endchar;